elearningplaceYour place…for eLearning

Projects & Ideas

 

eLearningplace Courses

In technological systems for education a change of direction of technology is evident: technology is not only a means of social exchange, but it turns into the joint design of learning and organisational strategies, and into the growth of learning communities. This approach arises the strong social, pedagogical and technological relation between lifelong learning, eLearning and knowledge management. With this vision, eLearningplace offers blended and entirely online learning in information science and technology, business management, technology-enhanced education and foreign languages.
Flexibility, personalised and collaborative/cooperative learning and a wide offer of multimedia contents characterise eLearningplace.

 


 

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Format QRcode

QRcode is a technology-enhanced learning format that was devised within the research project Learning4All (2009-2012). The project investigated on how an aware adoption of ICT can contribute to improve the quality of teaching, in particular for students with special needs. Learning4All was funded by the Italian Ministry of Education, University and Research (MIUR), and included seven research units (Politecnico di Milano – coordinator -, IMATI CNR di Genova and the Università di Bari, di Bologna, di Perugia, del Salento and Politecnica delle Marche). 
A format to be implemented in a ubiquitous learning environment, the QRcode can meet different learning styles because it allows the student to enrich all paper-based contents with in-depth multimedia (audio, images, text) and multichannel (available both on the web and on mobile devices) learning materials. The QRcode format consists in the integration of paper-based and digital learning material through Quick Response (QR) code, aimed at facilitating personalised and flexible (anytime, anywhere) learning. Multimedia contents are coded by the teacher in QR code and are then easily accessible by a decoding software which is supplied with many mobile devices or is downloadable for free.
The QRcode format is potentially adaptable to all disciplines, favoring in this way the enhancement of interdisciplinary knowledge and skills, and was implemented in several learning experiences of English as a foreign language for different clusters, with good results: in February-June 2010 in three different scenarios (adult lifelong learners, in-service teachers and secondary school students) (Leone & Leo, 2011), in February-March 2011 with 4 classes of a secondary school and in March-April 2012 with 2 classes of a secondary school for surveyors (in an interdisciplinary module EFL – Building Construction). Further, the format was selected as element of techno-pedagogical innovation in the project Eureka (2012-2014), a network of 11 schools in Apulia, Italy, for the enhancement of curriculum continuity from middle into high school.

 


SSW4LL 2011 – Social Semantic Web for Lifelong Learners

Social Semantic Web, also referred to as Web 3.0, is the current evolution in the Net to provide representation mechanisms to interconnect people and objects in an interoperable and extensible way.
The combination of the Social Web with the Semantic Web has led to the Social Semantic Web, forming a network of interlinked and semantically-rich content, and knowledge and offering a large range of possible technological architectures for lifelong learning. Formal and informal learning appear more and more integrated and enhanced, and lifelong learners’ Personal Learning Environments can be more easily characterised and enriched.
Social Semantic Web for Lifelong Learners (SSW4LL) 2011 was the first edition of an introductory course to Social Semantic Web concepts and tools to support lifelong learners in characterising their Personal Learning Environments.
Course facilitator and participants analyze the latest research literature and evaluate it against their own experience out and within this metacognitive learning path, with the intent of developing a comprehensive understanding of Social Semantic Web.
SSW4LL 2011 was thought for lifelong learners who are expert ICT and/or eLearning professionals, but novice in SSW. 
SSW4LL 2011 was developed within the PhD thesis research Characterisation of a Personal Learning Environment as a Lifelong Learning Tool, by Sabrina Leone at the Department of Information Engineering, Università Politecnica delle Marche, Ancona, Italy.

 


 

PlaLE

PlaLE – Personal language Learning Environment


PlaLE (Personal language Learning Environment)
is a place devised to scaffold the creation and the characterisation of secondary school students’ Personal Learning Environments for language learning, in a lifelong learning vision.

PlaLE is a place where formal and informal learning turn into a synergy and are enhanced by social semantic tools.
PlaLE‘s members will exploit its tools and resources (learning materials and networks), and they will contribute new ones for the enhancement of the learning community and the characterisation of their PLEs.
PlaLE is an extension of the SSW4LL (Social Semantic Web for Lifelong Learners) format, that was validated through the SSW4LL 2011 experience (please see above).
PlaLE was implemented for 405 Italian high school students of English as a foreign language (and microlanguage – economy and surveying, over 740 hours in presence and 400 hours in eLearning environment, in the school years 2011/12, 2012/13 and 2013/14.

 


 

uProf uProf! – Ubiquitous Professional Training for Teachers

 

Technological uptake and consistent change and innovation in education have been urged by the decisively faster pace that economic systems, social relations and individuals have had since the diffused embracing of Web 2.0, towards Web 3.0. Undeniably, living, working and learning are more and more ubiquitous. In this regard, the Italian school system is currently engaged in an extensive adoption of tablets that the Ministry of Education has started nationally. uProf!, Ubiquitous Professional Training for Teachers, is a model of teachers’ professional training in ubiquitous learning by tablets and QR codes. The model has been designed, implemented and successfully validated within a full-immersion, learner-centred and metacognitive course for 80 Italian high school teachers who are part of a school network for the enhancement of curriculum continuity from middle into high school.

 




                                      PlaLE